Skip to content

Get the work out

Handoff to a client

Four ways to hand work over, and the one that answers the questions a client asks three weeks later.

The work is approved and now somebody else needs it. What to send depends on whether they are looking at it, reviewing it, or building on it.

Route Good for They get
Public link Review and comment cycles The live board, read-only, updating as you work
Embed A page you maintain The same board inside your own context
Frame export The approved set A clean bundle of only what was signed off
Whole-board bundle Full handover Everything, including the notes and the reasoning

Send the public link. It needs no account, it stays current as you work, and it hides everything about how the work was made: no tool cards, no in-progress pills, no cursors.

The thing to decide before sending is whether “stays current” is what you want. A link sent on Monday shows Thursday’s half-finished experiment, so for a fixed review, make a board that holds only the approved work and share that instead.

Frame the approved work and export the frame, or bundle the whole board when they should have everything.

The bundle is the more generous option, because it carries the parts that are not files: sticky notes as notes.md, references as links.md, colour palettes as palette.txt. A client receiving that gets the decisions alongside the deliverables.

The question that arrives three weeks later

Section titled “The question that arrives three weeks later”

“Which settings made this one?” or “can we use this commercially?”

Both are answered by the asset itself. Every file carries its record: the tool, the model, the exact prompt, the settings, the date. Right-click for Properties and it is all there, including on an asset nobody remembers making.

That is worth telling a client explicitly, because most of them expect the answer to be “let me ask the designer who has since left”.

  1. Rename the assets you are shipping. Names follow files into the download
  2. Check transparency. A cutout keeps its alpha as PNG and loses it as JPG
  3. Remesh any generated 3D, so what arrives is workable rather than a job
  4. Look at what a viewer sees. Open the public link yourself before sending it